Availability:
- Currently a Contract Associate World Artist at Monolith Productions
- Available for full time work 4/1/2017.
- Always available for short-term freelance work.
What I do:
High poly modeling, low poly modeling, digital sculpting, concept art, realistic texturing, stylized texturing, hand-painted texturing, drawing, painting
What I use:
3ds Max, Maya, Photoshop, Mudbox, ZBrush, 3DCoat, Substance Designer, Substance Designer/Painter, B2M, Unreal Engine, Unity, Marmoset
What I know:
Environment Art, Props, PBR, Anatomy, Workflow Analysis, Game Engines, SCRUM, Production Pipelines, Game Projects, Asset Tracking, Management